Chessily

King's Gambit Accepted: Kieseritzky

1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Be7

Kieseritzky
1.2.3.4.5.

What Is The Kieseritzky?

After 4...g4 White refuses to retreat and plays 5.Ne5, planting the knight in the centre where it eyes g4 and f7 and keeps Black's extra pawns under attack. 5...Be7 is not a developing move, it is a hit on h4. Black threatens ...Bxh4+, which removes the pawn propping up g4 and pulls the white king into the open.

White replies 6.d4, taking the centre and giving the knight a defender, then develops with Bxf4 and Bc4 to hit f7. Everything turns on the f4 and g4 pawns: keep them and Black's extra material tells, lose them and White's development plus the open f-file wins. So finish development and move your king off e8 before White opens lines.

What Do Players Choose At The Decision Point?

MoveShareGames
h546%
26
d636%
20
Qe75%
3
Nf64%
2

The Named Lines Of The Kieseritzky

LineMoves
Polerio Defense1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Be7
Salvio Defense, Cozio Variation1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Qe7 6.d4 f5 7.Bc4
Long Whip Defense, Jaenisch Variation1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 h5 6.Bc4 Rh7 7.d4 Bh6 8.Nc3
Rice Gambit1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Nf6 6.Bc4 d5 7.exd5 Bd6 8.O-O