King's Gambit Accepted: Kieseritzky
1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Be7
Kieseritzky
1.2.3.4.5.
What Is The Kieseritzky?
After 4...g4 White refuses to retreat and plays 5.Ne5, planting the knight in the centre where it eyes g4 and f7 and keeps Black's extra pawns under attack. 5...Be7 is not a developing move, it is a hit on h4. Black threatens ...Bxh4+, which removes the pawn propping up g4 and pulls the white king into the open.
White replies 6.d4, taking the centre and giving the knight a defender, then develops with Bxf4 and Bc4 to hit f7. Everything turns on the f4 and g4 pawns: keep them and Black's extra material tells, lose them and White's development plus the open f-file wins. So finish development and move your king off e8 before White opens lines.
What Do Players Choose At The Decision Point?
| Move | Share | Games | |
|---|---|---|---|
| h5 | 46% | 26 | |
| d6 | 36% | 20 | |
| Qe7 | 5% | 3 | |
| Nf6 | 4% | 2 |
The Named Lines Of The Kieseritzky
| Line | Moves |
|---|---|
| Polerio Defense | 1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Be7 |
| Salvio Defense, Cozio Variation | 1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Qe7 6.d4 f5 7.Bc4 |
| Long Whip Defense, Jaenisch Variation | 1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 h5 6.Bc4 Rh7 7.d4 Bh6 8.Nc3 |
| Rice Gambit | 1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Nf6 6.Bc4 d5 7.exd5 Bd6 8.O-O |